
Symmetry painting in Substance Painter allows you to paint in multiple locations at the same time. There are two types of symmetry: mirror and radial. To turn on symmetry painting, you can click on the Symmetry icon at the top of the screen and select your preferred type of symmetry. You can also adjust the axis of symmetry and the brush size and angle. If you are having trouble accessing the symmetry settings, try restarting Substance Painter or pressing the function key to switch to ortho view.
| Characteristics | Values |
|---|---|
| Types of Symmetry | Mirror, Radial |
| Steps to Turn on Symmetry | Click the Symmetry icon at the top of the screen, Click the Symmetry Option icon, Select the type of symmetry and axis of symmetry, Adjust the brush size and angle, and paint |
| Steps to Turn off Symmetry | Disabling Symmetry should turn it off |
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What You'll Learn

Click the Symmetry icon
To turn on symmetry painting in Substance Painter, you must first click on the Symmetry icon at the top of the screen. This will enable you to access the Symmetry Options.
The Symmetry icon is typically located at the top of the screen, and it may be greyed out if the feature is not currently active. Clicking on this icon will either activate the Symmetry mode or present you with additional options to configure.
In some versions of Substance Painter, such as 1.x, users have reported issues with turning Symmetry on or off. Disabling Symmetry should normally turn off the feature. However, if you continue experiencing issues, restarting the software or checking for UV mirroring may be necessary.
Additionally, if you are using version 7.3 and encounter problems with accessing symmetry options, there is a suggested workaround. After opening your project, turn on symmetry, and if the ortho/perspective view doesn't work, press the function key to switch to the ortho view. Then, save and close the project before reopening it by double-clicking on the project file.
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Select Mirror Symmetry
Symmetry in Substance Painter allows you to paint in multiple locations at the same time. There are two types of symmetry: mirror and radial. To use mirror symmetry, follow these steps:
- Click the [Symmetry] icon at the top of the screen.
- Click the [Symmetry Option] icon and select [Mirror Symmetry].
- Select the axis of symmetry from [Mirror X], [Mirror Y], or [Mirror Z].
- If you need to adjust the axis position, you can do so by changing the offset value.
- Click the [Show/Hide Manipulator] icon to navigate visually from the viewport.
- Adjust the brush size and angle as needed, and start painting.
With these steps, you can effectively utilize mirror symmetry in Substance Painter, enabling you to create symmetrical designs and speed up your workflow by painting in multiple locations simultaneously.
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Choose an axis: X, Y or Z
Symmetry in Substance Painter allows you to paint in multiple locations at the same time. There are two types of symmetry: mirror and radial. To use symmetry, click the Symmetry icon at the top of the screen, then click the Symmetry Option icon. Here, you can select either Mirror Symmetry or Radial Symmetry.
Once you have selected your preferred type of symmetry, you can then choose an axis: X, Y, or Z. This will determine the axis of symmetry. If you choose Mirror Symmetry, you can select from Mirror X, Mirror Y, or Mirror Z. If you choose Radial Symmetry, you can also select from Mirror X, Mirror Y, or Mirror Z, but you will also need to set the Count and Angle Span values to adjust the number.
If you want to adjust the axis position, you can do so by adjusting the offset value. This allows you to fine-tune the placement of your symmetrical painting.
Remember that symmetry painting can be a powerful tool for creating intricate and complex designs efficiently. By choosing the appropriate axis and type of symmetry, you can achieve the desired effect and speed up your workflow.
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Adjust the offset value
To adjust the offset value for symmetry painting in Substance Painter, follow these steps:
First, select the axis of symmetry you wish to work with: Mirror X, Mirror Y, or Mirror Z. You can also set the "Count" and "Angle Span" values to adjust the number of symmetry axes and their angles.
Next, to adjust the center position of your symmetry, modify the offset value. This can be done by clicking on the “Show/Hide Manipulator” icon, which will allow you to visually navigate and make adjustments from the viewport.
While working with symmetry in Substance Painter, you may encounter situations where your model is not perfectly symmetrical. In such cases, you may want to adjust the symmetry center by fixing the symmetry plane or model center. However, as of the time of writing, manually controlling the symmetry center is not possible, as it is based on the object's bounding box. The development team has been made aware of this request for additional control over symmetry placement.
It is important to note that the ability to adjust the offset value provides a high level of control over the symmetry in your work, enhancing your workflow and overall painting experience in Substance Painter.
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Use Radial Symmetry
Symmetry in Substance Painter allows you to paint in multiple locations at the same time. There are two types of symmetry: mirror and radial. To use radial symmetry, follow these steps:
- Click the [Symmetry] icon at the top of the screen.
- Click the [Symmetry Option] icon and select [Radial Symmetry].
- Select the axis of symmetry from [Mirror X], [Mirror Y], and [Mirror Z].
- Adjust the [Count] and [Angle Span] values to control the number and angle of symmetric instances.
- Adjust the brush size and angle as needed.
- Start painting, and the radial symmetry effect will be applied.
It is important to note that you cannot use both radial and mirror symmetry simultaneously. If you need symmetry on both sides of an object, you can achieve this by stacking, offsetting, and flipping the UVs.
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Frequently asked questions
To turn on symmetry painting, click the [Symmetry] icon at the top of the screen, then click the [Symmetry Option] icon and select the type of symmetry you want to use.
There are two types of symmetry available in Substance Painter: mirror and radial.
Disabling Symmetry should turn it off. If this doesn't work, check if you have mirrored UVs, which could be giving the effect of symmetry mode when painting.
























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