
In Space Engineers, players can customize the appearance of their creations by changing the colour and texture of blocks. This process is known as painting or re-colouring and can be done in Block Placement Mode. To enter Block Placement Mode, players must select a placeable block, such as a light armour block, from their toolbar. Once in this mode, players can cycle through preset colours using the '[' and ']' keys or open the Colour Picker by pressing 'P' and clicking with their mouse to select a specific colour. Additionally, players can change the colour of already placed blocks by using the middle mouse button and following a similar process of colour selection. It is important to note that some textures are locked behind paid DLCs, and these can be identified by their icons.
| Characteristics | Values |
|---|---|
| Block placement mode | Selected on toolbar |
| Color and texture change | Use '[' and ']' keys to cycle through preset colours |
| Color Picker | Press 'P' to open |
| Color Picker options | 14 presets |
| Vanilla skins | Available for everyone, marked with bold font |
| Armor skins with asterisk | Can be applied to unwelded build stages |
| Pre-selecting colour and skin | Press 'P' to open Color Picker window and LMB-click to select |
| Painting already placed blocks | Select block from toolbar, choose colour, MMB-click block |
| Painting over existing paint | Keep 'Use skin to repaint' checkbox enabled |
| Painting a new colour over existing paint | Keep 'Use color to repaint' checkbox enabled |
| Resetting | Enable both checkboxes after painting |
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What You'll Learn

Entering Block Placement Mode
To enter Block Placement Mode in Space Engineers, you must first select a placeable block from your toolbar. This could be a light armour block, for example. Once you have selected a block, you will automatically enter Block Placement Mode.
In this mode, you can change the colour and texture of blocks. To do so, you can either cycle through the preset colours using the '[' and ']' keys or open the Colour Picker by pressing 'P' and then selecting a colour with your left mouse button. If you want to change the colour of an already placed block, you can do so by selecting a colour and then clicking the middle mouse button (MMB) on the block you wish to paint.
You can also paint a new colour over existing painted blocks while keeping their armour skins. To do this, press 'P' to open the Colour Picker and select a colour. Then, enable the "Use colour to repaint" checkbox and disable the "Use skin to repaint" checkbox. Press the escape key, and then MMB-click the blocks you wish to paint. Finally, enable both checkboxes again to reset.
It is important to note that some textures are only available through paid DLCs. Vanilla skins, which are available for everyone, are marked with a bold font.
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Choosing a colour
To choose a colour for your armour blocks in Space Engineers, you must first enter Block Placement Mode. You can do this by selecting a placeable block, such as a light armour block, from your toolbar.
Once in Block Placement Mode, you can choose from a list of 14 preset colours by cycling through them with the '[' and ']' keys. If you want to access more colours, press 'P' to open the Colour Picker window and select a colour with your left mouse button.
If you want to use the same colour for multiple blocks, you can use your crosshairs as an eye-dropper tool to select a colour and apply it to the next block(s) you place.
Note that some colours and textures are locked behind paid DLC. Vanilla skins that are available for everyone are marked with a bold font.
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Selecting an armour skin
When selecting an armour skin, you can choose from a variety of options, including the Vanilla skins that are available for all players and are marked with a bold font. You can also purchase DLCs to unlock additional aesthetic variants. To select an armour skin, follow these steps:
- Ensure you are in Block Placement Mode by selecting a placeable block, such as a light armour block, from your toolbar.
- Choose your desired armour skin by cycling through the presets using the '[' and ']' keys or by pressing 'P' to open the Color Picker window and selecting one of the 14 available presets.
- If you want to apply the armour skin to multiple blocks to maintain a consistent appearance, you can pre-select the armour skin before placing the blocks.
- To change the armour skin of already placed blocks, make sure you are in Block Placement Mode and select the desired armour skin. Then, use the middle mouse button (MMB) to click on the blocks you want to change.
- If you only want to modify the armour skin without altering the colour, make sure to disable the "Use colour to repaint" checkbox and enable the "Use skin to repaint" checkbox.
- Press the ESC key, then MMB-click on the blocks to apply the selected armour skin.
- Finally, remember to enable both checkboxes again to reset and avoid unintended changes.
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Painting the block
Painting a block in Space Engineers involves a few simple steps. Firstly, ensure that you are in Block Placement Mode, which can be activated by selecting a placeable block, such as a light armour block, from your toolbar. This mode allows you to change the colour and texture of blocks before placing them.
To select a colour for your block, you have a few options. You can use the [' and '] keys to cycle forward and backward through the preset colours, choosing one of the 14 available presets. Alternatively, you can press the 'P' key to open the Colour Picker window and select a specific colour. If you want to use the colour from an existing block, you can do so by aiming at that block and pressing Shift+P.
Once you have selected your colour, you can now paint it onto the desired block. Press the middle mouse button (MMB) on the block to apply the selected colour. If you want to paint a larger area, you can press Shift+MMB to paint a 4x4 area or Ctrl+MMB to paint the entire grid with the same colour.
It is important to note that some textures and skins may not be available to you as they are unlocked through paid DLCs. The available vanilla skins, which are free for everyone to use, are usually marked with a bold font. Additionally, armour skins marked with an asterisk (*) can be applied to unwelded build stages.
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Resetting the checkboxes
Firstly, ensure that you are in Block Placement Mode by selecting a block from your toolbar. You can then access the Color Picker by pressing the 'P' key. Now, to reset the "Use color to repaint" and "Use skin to repaint" checkboxes, you will need to disable the "Use color to repaint" checkbox and enable the "Use skin to repaint" checkbox.
After making these changes, press the Escape (ESC) key to finalise the settings. Finally, to exit Block Placement Mode, simply deselect the block from your toolbar. Now, the checkboxes should be reset, and you can continue with your game.
It is important to note that the middle mouse button (MMB) is used for painting blocks. If you encounter any issues with painting, try exiting and reloading the game, as there may be a minor glitch.
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Frequently asked questions
To paint armor blocks in Space Engineers, you must first enter Block Placement Mode by selecting a placeable block from your toolbar. Next, choose a colour and texture by either cycling through the preset colours using the '[' and ']' keys or by opening the colour picker with the 'P' key. Once you have selected your colour, aim the block at another block as if you were attaching it, then click the middle mouse button to change its colour.
To paint multiple blocks at the same time, press Shift+Middle Mouse Button to paint a 4x4 area or Ctrl+Middle Mouse Button to paint the whole grid in a uniform colour.
Yes, you can change the colour of already placed blocks by selecting any block from your toolbar to enter "place block mode", then selecting a colour through the colour picker (P) or by aiming at an existing block and picking its colour with Shift+P. Next, press the middle mouse button to change the colour of the selected block.
To change the texture of your armor blocks, open the colour picker by pressing 'P' and select an armor skin. Next, disable the "Use colour to repaint" checkbox and enable the "Use skin to repaint" checkbox. Press Esc, then middle-mouse-click the blocks you want to change. Finally, enable both checkboxes again to reset.
Some textures are locked behind paid DLCs. You can identify these textures by their icons, which will differ from the icons of the textures available to everyone.





































