Setting Up Map Sizes In Pyromancers Dungeon Painter: A Guide

how to set map size on pyromancers dungeon painter

Dungeon Painter Studio by Pyromancers is a software that helps users create detailed battle maps. It is a useful tool for those who are not well-versed in map-making or graphics editing software. Dungeon Painter Studio offers a range of features, including the ability to set the map size. The grid is separated into square sections, making it easier to draw and plan out the size of the battlefield. Users can also zoom in and out of the grid to visualise their map better. Additionally, the software automatically scales maps, ensuring they are properly sized for virtual tabletop software.

Characteristics Values
Grid size 70px by 70px
Tile size 35px
Page settings Page Toolbar > Page Settings
Alignment Right-click on image > Advanced > Align to Grid
Map size Set page size of the map
Map scaling Automatic
Map editor compatibility Dungeon Painter, Battlegrounds, d20 Pro, and any other map editor
Map export resolution 70 pixels or higher

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Set map size in Dungeon Painter Studio

Dungeon Painter Studio is a useful tool for creating detailed battle maps, especially for those who are not artistically inclined. It is also useful for creating world maps and city maps, although some users have found other programs to be better suited for these purposes. Dungeon Painter Studio allows you to set the page size of your map, ensuring that it is properly sized and detailed for your game when you upload it to your chosen software.

The grid in Dungeon Painter Studio is separated into square sections, making it easy for you to draw and plan out the size of your battlefield. Each section can be considered a 5 ft square for games like D&D 5e. You can also zoom in and out of the grid to help you visualise your map, which is particularly useful for larger battle maps such as a big castle or huge battlefield.

To set the map size in Dungeon Painter Studio, you can adjust the zoom level to your desired view and the software will only save what it can see at that zoom level. This method, however, may not be suitable for all use cases, especially when a specific map size is required.

For more specific map sizes, you can try the following steps:

  • Zoom in on the map image so that you have a large, clear 3x3 grid.
  • Right-click on the image and select 'Advanced', then ''Align to Grid'.
  • Block a 3x3 map image grid, which will get you close to your desired size.
  • Right-click on the map image again and go to 'Advanced' > 'Is Drawing'.
  • Go to ''Page Settings' and change the page grid colour to bright red. This step is temporary and will help you see the page grid for alignment.
  • Scroll to the top left of the map image and move it so that the top left map image grid aligns with the page grid.
  • Scroll to the right edge of the map image and drag it so that the vertical image grids align with the page grid.
  • Scroll to the middle of the bottom of the map image and do the same, stretching the image to match the horizontal lines.
  • Go back to 'Page Settings' and change the grid colour to a faint grey or any colour of your choice.

Additionally, when exporting your map, it is recommended to set the resolution to 70 pixels or higher to ensure a fine result.

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Align map to grid on Roll20

Firstly, when exporting your map from Dungeon Painter, make sure to select the "Roll20" option. Note the width and height of your image in pixels or units. Set your pixels per square to 70 and uncheck the "show grid on result" option.

Next, when importing your image into Roll20, add it to an empty map layer. You will then be prompted to resize the page to fit the map. You can choose to do this manually or use the Smart Sizing feature.

Now, right-click on your map and select "Advanced" -> "Align to Grid". Click and drag to trace a 3x3 square box aligned with the grid on your map. Once you are satisfied with your tracing, click on the "Align to Grid" button to confirm. Your map should now be resized to match Roll20's grid.

If you need to make further adjustments, use the horizontal and vertical scaling transformers on your image to fine-tune the grid alignment. You can also use the Alt key to move the image without locking it to the grid.

Finally, adjust the image itself in Roll20 so that the top left of the image and the top left of the map are the same. This should automatically snap to the grid. If done correctly, both the image and the map should be the same height and width, and the Roll20 grid should match.

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Set grid colour to red for alignment

Pyromancers' Dungeon Painter Studio is a powerful tool for designing encounter maps, with a range of features that allow users to create detailed battle maps. The software includes a grid function that aids in aligning assets and objects within the map.

To set the grid colour to red for alignment purposes, follow these steps:

  • Access the Grid Settings: Open the Dungeon Painter Studio software and locate the "Grid" section within the user interface. This section typically includes tools and options for customizing your grid.
  • Customize Grid Appearance: Within the "Grid" section, look for options related to grid appearance or styling. This is where you can adjust the colour and transparency of the grid lines.
  • Select Red as the Grid Colour: From the available colour options, choose red. This will change the colour of the grid lines to red, making them more visible and aiding in alignment.
  • Adjust Transparency (Optional): Depending on your preference, you can also adjust the transparency of the red grid lines. Reducing transparency can make the grid less obtrusive while still providing alignment guidance.
  • Zoom Function: Utilize the zoom function in Dungeon Painter Studio to get a closer look at your map. This can help you align assets more precisely, especially when working with intricate details or large battle maps.
  • Group Selection: If you need to move multiple assets together, use the group selection feature. Gather the parts you want to move, group them into a layer, and then you can easily reposition the entire group while maintaining alignment with the red grid lines.
  • Advanced Grid Alignment: In some cases, you may need to access the Advanced settings to gain access to the grid alignment tool. This tool can help you fine-tune the alignment of your assets with the grid.

Remember that the grid in Dungeon Painter Studio functions as an overlay across the entire map, so you cannot apply a grid to only specific parts of the map. However, the ability to set the grid colour to red and adjust its transparency will help you align your assets more effectively within the software.

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Set grid size to 70px by 70px

Dungeon Painter Studio by Pyromancers is a useful tool for creating detailed battle maps. It is simple to use and allows users to set the size of their maps, which can then be exported at the chosen dimensions.

To set the grid size to 70px by 70px, you will need to adjust the settings within the program. First, access the Grid subsection of the UI. Here, you can adjust the grid size to your desired dimensions. Make sure to zoom in or out of the grid to visualize your map and ensure the dimensions are correct.

The recommended size for the grid is 70px by 70px, as mentioned in image best practices on the wiki. This size ensures that your map will have the appropriate level of detail and clarity. Smaller grid sizes, such as 35px, may result in a pixelated or blurry appearance.

By setting the grid size to 70px by 70px, you can create a clear and detailed map for your games. This size allows for precise planning of your battlefield, with each section representing a 5 ft. square, which is useful for games like D&D 5e.

Additionally, Dungeon Painter Studio automatically scales your maps for virtual tabletop software, ensuring they are properly sized and detailed when uploaded to your chosen platform.

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Export maps at 70 pixels or higher

Dungeon Painter Studio by Pyromancers is software for creating detailed battle maps. It is available on Steam for $15. Dungeon Painter Studio allows users to create maps with a variety of elements, including ground & floors, walls, objects, text, and tokens. The software also provides a grid feature that helps plan out the size of the battlefield, with each section representing a 5 ft. square.

When exporting maps, it is recommended to set the pixel size to 70 or higher in the export options. This ensures that the map has a high resolution and can be printed clearly. Setting the pixel size to 70 or higher also ensures compatibility with other virtual tabletop software, such as Battlegrounds and d20 Pro, as the map will be properly sized and have the appropriate level of detail.

Additionally, when using Dungeon Painter Studio with Fantasy Grounds, it is suggested that a pixel size of 50 is preferred for maps bigger than 100 x 100 feet. After exporting, it is recommended to convert the file format to JPG with a quality of 50-75.

To change the page size dimensions in Dungeon Painter Studio, users can go to Page Toolbar > Page Settings. It is also possible to zoom in and out of the grid to better visualize the map, which is helpful for larger battle maps. Users have the option to save, open, and create new sheets, as well as export their battle maps in different ways.

Frequently asked questions

To set the map size, you need to adjust the page size dimensions. Go to Page Toolbar > Page Settings and change the dimensions.

Zoom in on your map image to get a large, clear 3x3 grid. Right-click on the image and select 'Advanced' > 'Align to Grid'. Then, block a 3x3 map image grid.

The recommended size for the grid is 70px by 70px.

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