
Clip Studio Paint is a versatile digital art software that offers various tools for creating and customizing 3D drawing figures. When working with 3D models, it is essential to know how to save your progress, especially when making changes to body shapes and poses. This paragraph will guide you through the process of saving body object changes in Clip Studio Paint, ensuring that you can return to your work and continue where you left off.
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What You'll Learn

Resetting the body shape
Firstly, select the 3D drawing figure with the Object sub-tool. This will allow you to make adjustments to the figure's body shape. You can also select the figure and then tap the Change body shape icon on the right side of the Object Launcher, or navigate to the Tool Property palette and select the Change body shape category to access the body shape settings.
To reset the figure to its initial body shape, go to the Tool Property or Sub Tool Detail palette. From there, follow this path: 3D drawing figure category > Change body shape > Initial Body Shape. Selecting Initial Body Shape will reset all sliders to their initial settings, returning the 3D figure to its default body shape.
If you wish to reset specific parts of the body shape, you can do so by selecting the desired body part from the figure to the left of the slider grid. The available options include Head, Neck, Shoulders, Torso, Hips, Arms, Hands, Legs, and Feet. For certain body parts, such as Arms, Legs, Torso, and Waist, you can make adjustments to individual sections. For example, you can adjust the upper and lower arms separately by selecting the Arms section.
Additionally, you have the option to enter numerical values in the boxes below the 2D slider area to fine-tune the body shape dimensions. This provides a more precise way to adjust the body shape according to your desired specifications.
By following these steps, you can easily reset the body shape of a 3D drawing figure in Clip Studio Paint, either in its entirety or by targeting specific body parts.
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Changing the sex setting
To change the sex setting of a 3D model in Clip Studio Paint, you must first select a 3D drawing with the default body shape using the Object tool. Then, you can change the model from female to male or vice versa from the Sub Tool Detail or Tool Property palette > 3D drawing figure > Sex setting. You can also change the sex when loading a new body shape material by following the instructions in "Importing a saved 3D drawing figure".
To save the body shape and sex of a 3D drawing figure for future use, you must first select the 3D drawing figure with the Object sub tool. Then, tap "Save body shape as material" on the Object launcher. Alternatively, you can go to the Tool Property palette > Change body shape category or Sub Tool Detail palette > 3D drawing figure category and tap "Register material". The Material Property dialog will open, where you can specify the material name and save location. Finally, tap "OK" to register the body shape and sex to the Material palette.
To use a custom body shape and sex, simply select it from the Material palette and tap the Paste Material icon at the bottom of the palette. The 3D drawing figure will then appear on the canvas with the saved body shape and sex.
Additionally, you can change the gender of a 3D model by dragging and dropping a female or male model onto the canvas. To get a female or male model from the beginning, you can change the [Model setting] in [File] - [Preferences...] - [3D]. Once you have a pose on your page, you can also drag your saved drawing figure from the library onto your pose, and it will switch to the new figure.
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Applying custom body shapes
To apply a custom body shape to a 3D drawing figure in Clip Studio Paint, you must first save the body shape as material. To do this, select the 3D drawing figure with the Object sub-tool and tap "Save body shape as material" on the Object launcher. Alternatively, you can go to the Tool Property palette, select the "Change body shape" category, then tap "Register material".
Once you have saved your custom body shape, you can apply it to a 3D drawing figure by selecting it from the Material palette and tapping the "Paste Material" icon at the bottom of the palette. The 3D drawing figure will then appear on the canvas with the saved body shape and sex.
If you want to apply a custom body shape to a 3D drawing figure that is already on your canvas, you can do so by selecting the figure with the Object sub-tool and tapping the "Paste Material" icon in the Material palette.
You can also make adjustments to specific areas of the body, such as the head, neck, shoulders, torso, hips, arms, hands, legs, and feet. To do this, select the area you want to adjust from the figure to the left of the slider grid, then drag the cross in the slider grid to adjust the shape. You can also enter numerical values in the boxes below the 2D slider area to adjust the body shape.
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Adjusting the body shape
When you want to adjust the full body, you can drag the cross in the slider grid to modify the body shape across two axes. Dragging up or down will result in a more or less defined body shape, while dragging left or right will give a leaner or fuller body shape. You can also enter numerical values in the boxes below the 2D slider area to fine-tune the body shape further.
Additionally, you can adjust specific body parts by selecting them from the figure to the left of the slider grid. The available options include Head, Neck, Shoulders, Torso, Hips, Arms, Hands, Legs, and Feet. When adjusting the Arms, Legs, Torso, or Waist, you can make more precise adjustments by choosing from sub-sections. For example, you can modify the upper and lower arms separately. To adjust the length of the selected area, drag the cross (+) in the slider grid up or down, and drag left or right to adjust the width.
If you want to reset the body shape to its initial settings, you can do so by tapping "Initial Body Shape" in the Tool Property or Sub Tool Detail palette, followed by "3D drawing figure category" and then "Change body shape". This will reset all sliders to their original positions.
To save a custom body shape, select the 3D drawing figure with the Object sub-tool and tap "Save body shape as material" on the Object launcher. Alternatively, you can go to the Tool Property palette, select the "Change body shape" category, and then tap "Register material". Provide a name and save location for your custom body shape, and then tap "OK" to add it to the Material palette. To use this saved body shape, simply select it from the Material palette and tap the Paste Material icon.
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Saving changes to generic models
Firstly, select the 3D drawing figure with the Object sub-tool. You can then adjust the body shape by dragging the cross in the slider grid. Drag up and down to adjust the body shape to be more or less defined, and left or right to adjust the leanness or fullness of the body. You can also enter specific numerical values in the boxes below the 2D slider area for more precise adjustments.
Once you are happy with the body shape, tap Save body shape as material on the Object launcher. Alternatively, you can go to the Tool Property palette, select 'Change body shape', and then tap 'Register material'. You will then be asked to specify the material name and save location before tapping 'OK' to register the body shape to the Material palette.
To use a custom body shape, simply select it from the Material palette and tap the Paste Material icon. Your 3D drawing figure will then appear on the canvas with the saved body shape.
You can also group 3D models together to make a custom character and save this group of models to the Materials library to use again later. To do this, put all the various parts of your character on one 3D layer, then use the Object sub-tool to click on one of the 3D models. Next, click on the wrench icon in the Tool Property palette to open the Sub Tool Detail window, where you can click on the Object List category.
Finally, you can save the combined 3D models as a material by opening the Material palette and dragging and dropping the layer with the 3D models onto it.
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Frequently asked questions
To save changes to a 3D drawing figure's body shape in Clip Studio Paint, first select the figure with the Object sub-tool. Then, tap 'Save body shape as material' on the Object launcher. Alternatively, you can go to the Tool Property palette, select the 'Change body shape' category, and tap 'Register material'.
To apply a saved custom body shape to a 3D drawing figure, select the desired body shape from the Material palette and tap the Paste Material icon at the bottom of the palette. If there is already a 3D drawing figure on the canvas, tap the figure with the Object sub-tool and then tap the Paste Material icon.
To reset a 3D drawing figure to its initial body shape, tap 'Initial Body Shape' in the Tool Property or Sub Tool Detail palette. This will reset all sliders to their initial settings.




























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