Painting Buildings In Oni: Debug Mode Tips

how to paint buildiing in debug oxygen not included

The space-colony simulation game Oxygen Not Included features a Debug Menu that allows players to view and generate reports, exploit certain functions, and cheat. To enable Debug Mode, players must first create a blank text file named debug_enable.txt in the game folder. Once in-game, players can press Backspace to access the Debug Menu and select the desired cheat or use the appropriate hotkey. The Debug Menu offers various tools, including the ability to “paint” buildings and replace existing matter with new matter, such as solids, liquids, and gases. Players can also copy and paste areas of the world, including buildings, and teleport dupes, critters, plants, or buildings to the location of the mouse cursor. It's important to note that using debug functions can lead to crashes and save game corruptions.

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Accessing the debug menu

For Steam Users:

  • Right-click on Oxygen Not Included in your Steam library.
  • Navigate to "Properties" by selecting "Manage" and then "Properties."
  • Go to the "Local Files" tab and click on "Browse Local Files." This will open the installation folder for the game.
  • Create a new text file in this folder.
  • Name the text file "debug_enable" (or "debug_enable.txt" on Windows). The file can be left blank.
  • Start the game, and once you are in-game, press the "Backspace" key to toggle the Debug Menu.

For Non-Steam PC Users:

Follow the same steps as above, but to find the installation folder/directory for Oxygen Not Included:

  • Open the oxygennotincluded_data folder in your PC's file explorer.
  • Create the "debug_enable" text file within this folder.

For Mac Users:

The process for enabling Debug Mode on a Mac is slightly different:

  • Open the text file and leave it open while starting Oxygen Not Included.
  • Press "Ctrl + Fn + F4" to activate Debug Mode.

Additional Notes:

  • The Debug Menu allows you to view and generate reports, exploit certain game mechanics, and cheat if desired.
  • Be cautious when using debug functions, as they can potentially lead to game crashes or save file corruption.
  • The Debug Menu provides access to various tools, such as the ability to paint cells with different resources, copy and paste areas, and more.

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Using the paint GUI

To use the Paint GUI in Oxygen Not Included, you must first enable debug mode. To do this, create a blank text file and save it as "debug_enable.txt". Place this file in the "OxygenNotIncluded_Data" folder.

With the file in place, open the game and press Backspace to access the debug menu. From here, you can press Backspace again to access the Paint GUI.

The Paint GUI allows you to paint solids, liquids, and gases, replacing existing matter with the new matter you intend to paint. You can choose which element or compound to paint, as well as the mass and temperature.

To paint, simply select the desired element, choose "Sample", then "Paint", and finally, highlight the desired tiles. This will fill the selected area with the chosen element. It is recommended to keep the painted area small, as trying to fill too large of a space can cause the game to crash.

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Choosing the element/compound

Choosing the right element or compound to paint your building in Oxygen Not Included depends on your specific needs and goals. Here are some factors to consider when making your decision:

Game Mechanics and Cheats

Oxygen Not Included is a space-colony simulation game that offers a Debug mode, which can be accessed by creating a "debug_enable.txt" file in the game folder. This mode provides various tools and cheats that can be used to manipulate the game environment. One of the features of Debug mode is the ability to paint solids, liquids, and gases, essentially replacing existing matter with the new matter you choose.

Available Elements and Compounds

The game allows you to paint with various elements, such as water, oxygen, and chlorine, by using the Cell Painter in Debug mode. You can select the desired element, choose the paint option, and then highlight the tiles or cells you want to modify. Keep in mind that painting too large of an area with a specific element can cause the game to crash.

Game Progression and Survival

The choice of element or compound to paint can be influenced by your current game progression and the needs of your duplicants. For example, using the paint function to add more water, oxygen, or other essential elements can help keep your duplicants alive. It can be a quick way to ensure their survival and progress your colony.

Aesthetics and Customization

While the focus of Oxygen Not Included is primarily on survival and resource management, you can also consider using the paint function for aesthetic purposes. You can create unique designs, patterns, or even hidden messages within your colony using different elements or compounds. This adds a layer of customization and creativity to your gameplay.

Experimentation and Exploration

Debug mode and the paint function provide an opportunity for experimentation and exploration of different game mechanics. You can test how various elements interact, observe their effects on the environment, and discover new strategies for survival. This can enhance your understanding of the game's systems and lead to interesting discoveries.

In summary, choosing the element or compound to paint your building in Debug mode depends on your specific goals within the game. Consider your survival needs, the desired aesthetic, and the potential for experimentation and exploration offered by this creative tool. Remember to use this feature wisely, as it can significantly impact your gameplay experience and the stability of your game world.

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Selecting the desired tiles

To select the desired tiles, you must first enter Debug mode. To do this, open the text file and leave it open while starting Oxygen Not Included. This will give you temporary access to Debug mode for that gaming session. Once the game is closed, you will need to repeat this step to reactivate Debug mode.

Once Debug mode is activated, press Backspace to access the Debug menu. From here, you can select the paint option to paint a cell with the resource of your choice. Open the Cell Painter, select the desired element (e.g., water), and then select "Sample" and "Paint." After that, highlight the desired tiles you wish to paint.

It is recommended to keep the painted area small, as attempting to fill too large of a space can cause the game to crash. The painting feature allows you to replace existing matter with the new matter you intend to paint. This is a great way to spawn more elements, such as water, oxygen, or chlorine, to keep your duplicants alive.

Additionally, you can use the copy/paste feature in the Debug menu to duplicate objects. Highlight the object you wish to copy, select the mouse icon with the green check mark, and then select a new area to paste the object.

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Copy/pasting areas

Once Debug mode is enabled, you can copy/paste areas of the world, including buildings with their settings/contents and critters, but not dupes. To do this, open the Cell Painter from the Debug menu, highlight the object you wish to copy, and select the mouse icon with the green checkmark. Next, highlight the new area where you want to paste the copied content, click the copy button, and select Clear Selection. You will now have an exact duplicate of the original object in your desired location.

It is important to note that while Debug mode offers a range of capabilities, such as the ability to generate reports, exploit certain features, and cheat, using these functions can potentially lead to game crashes and save file corruption. Therefore, it is recommended to exercise caution when using Debug mode and its associated features, including copy/pasting areas.

Frequently asked questions

Create a blank text file and rename it to "debug_enable.txt". Place this file in the OxygenNotIncluded_Data folder. To test if debug mode is enabled, press Backspace, which should enable the Paint Cells function.

Press Backspace to access the debug menu and enable the Paint GUI. Choose the element/compound to paint, as well as the mass and temperature. Make sure to uncheck "Affect Buildings" if you don't want to paint buildings. Highlight the desired tiles and paint them with the selected element.

The Instant Build cheat is a popular one as it can speed up your progress significantly. It can instantly finish any project, even research. Another cheat is to reveal the entire map by opening the debug menu, saving the game, closing the game, and then reloading it.

The Dev Generator produces a large amount of power without any inputs or duplicant work, which is useful for testing systems. The Dev Light Source emits light with customizable range, brightness, and fall-off rate. The Dev Radbolt Generator creates radbolts on demand.

Using debug functions can potentially lead to crashes and save game corruptions. Additionally, only loose materials can be spawned, and things like plants and critters cannot be directly created without Sandbox Mode enabled.

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