Unlocking Workshop Items In Dungeon Painter Studio

how to add workshop items to dungeon painter stuido

Dungeon Painter Studio is a virtual tool for creating battle maps for tabletop RPGs. It has Steam Workshop support, allowing users to submit and download custom tilesets. To add Workshop items to Dungeon Painter Studio, users can either use the Add custom art to collection feature within the software, download via mods, or copy the files into the DPS collections folder manually. Additionally, users can subscribe to interesting assets in the Steam Workshop and activate them within the program.

Characteristics Values
How to add new files 1. Use the "Add custom art to collection" within DPS
2. Download via mods
3. Copy the files into the DPS collections folder manually
How to submit content 1. Select MODS in the top menu
2. Go to the Mod uploader
3. Select the tileset you want to share in the combo box
4. Add a preview (it should be square) and a description
5. Click the Upload button

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Add custom art to your collection within DPS

To add custom art to your collection within DPS, you must first create a folder in Studio/Data/Collections. Name this folder according to your collection, for example, "Forest Pack". Inside this folder, you will need to create three folders: "objects", "floors", and "walls". These folders are necessary to tell the program where your art is meant to go.

Once you have created these folders, you can begin adding your custom art. It is recommended that your art assets are 200x200px per tile to fit the DPS grid. Save your art files as PNG files with transparent backgrounds. Place your art files into the relevant folders ("objects", "floors", or "walls").

Now, open Dungeon Painter Studio. Your custom folder ("Forest Pack") should appear under Folders in DPS. However, you may find that the folder appears empty, even with the correct subfolders and art files inside. In this case, you will need to use the "Add Custom Art to Collection" button within DPS. Click this button and select your image. The image should now appear in your collection within DPS.

It is worth noting that some users have reported issues with the "Add Custom Art to Collection" button not working, and there does not appear to be a mass import feature. Therefore, you may need to import your custom art one image at a time.

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Manually add mods to your Steam folder

To manually add mods to your Steam folder for Dungeon Painter Studio, follow these steps:

  • Unzip the mod file: Start by unzipping the mod file you want to add. For example, if you're adding the Effects Pack, unzip the file so that it becomes a folder named "Effects Pack".
  • Locate the Dungeon Painter Studio folder: Go to the following location on your computer: C:\Program Files (x86)\Steam\steamapps\common\Dungeon Painter Studio\.
  • Access the "data" and "collections" folders: Within the Dungeon Painter Studio folder, navigate to the data folder, and then to the collections folder within it.
  • Paste the mod folder: Paste the unzipped mod folder (e.g., Effects Pack) into the "collections" folder.
  • Launch Dungeon Painter Studio: Open the Dungeon Painter Studio application.
  • Access the MODS section: At the top of the tool bar in Dungeon Painter Studio, click on MODS.
  • Install the mod: You should now see your subscribed mod assets in the MODS section. Install each one by clicking on the install button. The installation time may vary depending on the size of the file.

It is important to note that modifying files and folders incorrectly can cause Dungeon Painter Studio to malfunction. Always exercise caution and ensure you are following the correct procedure for your specific mod and game version.

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Find and install subscribed assets

To find and install subscribed assets in Dungeon Painter Studio, you can follow these steps:

Firstly, look for assets in the Steam Workshop for DPS. You can subscribe to anything that interests you, download them, and then activate them within the program. The Steam Workshop has a wide variety of assets, but be mindful of copyright permissions if you intend to use them for commercial purposes.

Once you have downloaded your desired assets, you can add them to Dungeon Painter Studio in one of three ways:

  • Use the "Add custom art to collection" feature within DPS. This requires you to have the artwork yourself, either by creating it or obtaining it from another source.
  • Download via mods. This option is useful when there are interesting mods available for your desired assets.
  • Copy the files into the DPS collections folder manually. The folder path is typically located at DRIVE WHERE YOU INSTALLED STEAM \steamapps\common\Dungeon Painter Studio\data\collections. Within this folder, create three folders named "walls", "floors", and "objects" to organise your assets. It is recommended to create a separate folder for each asset and include a 100x100px copy of the asset named "_preview" to help display large collections of assets faster.

Additionally, when creating your own collections, it is important to ensure that your assets are optimally sized. A size of 200x200px per tile is recommended to fit the DPS grid without requiring further adjustments.

By following these steps, you can find, install, and utilise subscribed assets in Dungeon Painter Studio, enhancing your map-making experience.

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Submit your own content to the Steam Workshop

Dungeon Painter Studio allows users to submit their own content to the Steam Workshop. To do this, you must have the content you want to submit in the form of a separate tileset. Then, select the tileset you want to share, add a preview (it should be square), and a description. After that, click the "Upload" button, and your tileset will appear in the workshop after a while (sometimes immediately, sometimes there's a short wait).

You can add new files in one of three ways. Firstly, you can use the "Add custom art to collection" within DPS, but you will need to have the artwork to do this, either by creating it yourself or obtaining it from another source. Secondly, you can download via mods. Thirdly, you can copy the files into the DPS collections folder manually.

Items posted in the Workshop under the Tilesets tab are ready for immediate use. When you find content under the Tilesets tab that you wish to add to your game, click the "Subscribe" button, and it will be available when you start Dungeon Painter Studio. Some products require that you go into a dedicated area of the game or software to activate or access the new content. Accepted items from the Workshop are made available for purchase or can be unlocked within Dungeon Painter Studio. Items from this Workshop that are accepted for sale will pay the creators a split of the revenue if the item is sold for a fee.

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Install downloaded tilesets

To install downloaded tilesets in Dungeon Painter Studio, you must first ensure that the Steam client is running. Then, follow these steps:

  • Go to the workshop page and browse the available tilesets.
  • Subscribe to the tileset that you are interested in.
  • The Steam Client will automatically start downloading the tileset. You can see the progress of the download at the bottom of the Steam Client.
  • Once the tileset is downloaded, select "MODS" from the upper menu.
  • Navigate to the Mod installer, where you will find a list of downloaded tilesets.
  • Click "Install" on the desired tileset and wait for the process to complete.
  • The installed tileset will now appear at the end of your list of tilesets in the upper combo box.

It is important to note that you should avoid using special characters, such as apostrophes, in the tileset names. This can cause issues with the upload process, resulting in errors or failed uploads. Additionally, the preview image for the tileset should be square and less than 1MB in size.

If you are creating your own tilesets, it is recommended to organize your assets into folders named "walls," "floors," and "objects." You can further classify your assets by creating sub-folders within these main folders. For each asset, it is ideal to have a 100x100px copy named "_preview" to help display large collections of assets faster.

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