
Painting the terrain in Rolling Line involves a combination of in-game tools and external terrain generators. In the game, players can edit the colour of tables to resemble grass, sand, or water. This can be achieved by accessing the Edit All Terrain option in a custom table room. Additionally, the Biome Brush is an in-game tool that can be used to paint and place props on the terrain. Beyond the game, terrain generators like Blender and World Machine are used to create and modify landscapes, which can then be imported back into Rolling Line. This process allows for the creation of natural-looking valleys and mountains, enhancing the realism of the train game.
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What You'll Learn

Using the Biome Brush
The Biome Brush is a handy tool in Rolling Line that allows you to place a variety of props over a large surface, such as tabletops and terrain. Here's a guide on how to use the Biome Brush effectively:
Selecting Props:
When using the Biome Brush, you can choose from a variety of different props, such as trees, foliage, rocks, and grass. These props can be placed onto the terrain to create a realistic and immersive environment. The colour, scale, and height offset of each prop can be customized to match your desired aesthetic.
Placing Props:
To use the Biome Brush, simply point it at the desired location and click to add scenery. The props will be placed in a random assortment, giving a natural and varied look to your terrain. You can also hold down the Shift key on your keyboard to paint the scenery much faster.
Erasing Props:
If you need to remove any props, simply press the "F" key to switch to "erase mode." This will delete the props placed by the selected brush instead of placing them. You can also use the "snap to surface angle" setting, which makes props automatically align to the surface they are placed on, making it easier to build cliffs with rocks or align windows with buildings.
Saving Your Work:
The collection of props used in the Biome Brush is called a "brush." These brushes can be saved in your player save file, allowing you to access and use them again in the future. This is especially useful if you want to create a consistent look across different areas of your terrain.
The Biome Brush is a powerful tool that can help you quickly and easily paint your terrain in Rolling Line. With its ability to place props in a random assortment and customize their appearance, you can create a unique and immersive world for your trains to journey through.
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Editing tables
To edit tables in Rolling Line, you must first enable editing using the portable edit tool. You can find one on your belt by default, and they are also available on the wall around the room. With the edit tool, choose the "room" layer and click on the table surface. You can then paint the table.
To paint the tables, you can use the Biome Brush. To use this, sit the Biome Brush on a table, hover over the brush tool, and press 'E' (right-directional option). A pop-up menu will appear, where you can place the props you want to use. Press 'E' again to close the pop-up menu, and then use the brush to paint.
You can also edit tables by changing the colours, in a similar way to changing building colours. Just place props in and paint over the terrain.
Another way to edit tables is to use 3D modelling software to create terrain for the new terrain modding system. First, put some colours together, ensuring you have a separate colour for the table. Save this as a .PNG image. Import this image into your 3D modelling software and UV-map different parts of the terrain model. Select the area you want to colour, UV-unwrap it onto the texture, and select all the new vertexes on the UV map, merging them into a single point. Move this point to the chosen colour.
Next, export the new terrain mesh from Blender into an .obj file, ensuring you only export the terrain mesh and don't include any other meshes. Export this model to the custom assets folder. You can then use the ""Extrude" function, selecting the sides of the track mesh and extruding them in both directions away from the track. Keep doing this until you have filled out the whole table area. Select all the edges and extrude down to make the sides of the table.
Finally, set the correct shading. Shade the whole model as "smooth" to get rid of the hard edges and make the terrain look smooth. You can then add some sharp edges along the edges and corners for a nicer look. You will also need to add a texture, which can be made in any software.
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Laying out the track
The first thing to do is to get your model railroad track plan in front of you. You can create your own or use a pre-made plan. If you're designing your own, be careful: if your track is more complex than a simple oval, you may need to make expert geometric calculations to avoid kinks at the joints. Some computer programs can help you design a layout and automatically check for smooth connections.
When it's time to assemble the track sections, take care with the joints. Make sure that both rails slide into, not on top of, each rail joiner, and that the rail fits snugly. A loose connection may lead to derailments and prevent electricity from flowing reliably. Model railroaders generally lay track on a soft material called "roadbed", rather than directly on plywood, as trains become very noisy when laid on the latter.
If you're planning two or more levels of track, you'll need a way to get your trains from one level to another, unless you want to have two separate layouts. You can use a helix or create grades or elevations for your trains to climb. Woodland Scenics makes foam "inclines" in different grades of elevation from 1-4%.
When arranging curves, make sure your radius is not too small for the size of trains you'll be running. The minimum radius will depend on the scale of your layout. If you have parallel curves, make sure they're not too close together to avoid trains rubbing against each other. The easiest way to check this is to place the longest two cars on the parallel curves and see if there's enough clearance.
Notice board pins are a handy means of positioning the track during laying operations, allowing for adjustments to be made to the alignment. As an alternative, Fleischmann offers packs of small screws. Try to avoid laying track too near the edge of the baseboard, especially with curved sections, as this can cause trains to jump off the layout.
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Generating terrain
To generate terrain in Rolling Line, there are a few methods you can use. One popular method is to use a terrain generator, which can be complicated and time-consuming, but allows for a high degree of customization. Here is a step-by-step guide:
First, lay out your track and terrain in Rolling Line. You can do this by selecting Edit Room and holding E for a larger radius while holding the left mouse button. Then, export your layout by going to the C:\ drawer and hitting "Export Track". Remove all your tracks, then export your terrain by going to the C:\ drawer again and selecting "Export All".
Next, create a heightmap from your exported files using Blender. This will serve as the basis for your terrain generation. Process your heightmap in a terrain generator, such as World Machine, to create your desired terrain features. You can then bring your generated terrain back into Blender and finally back into Rolling Line.
Another method for generating terrain is to build the terrain first and then lay your track. This approach ensures that your track respects the natural contours of the land and helps create a more realistic landscape. You can use terrain pieces to create hills and mountains, and scale small pieces up to the desired size. Focus on shape first and then color, and don't be afraid to use non-terrain objects as terrain to fill in gaps or create unique formations.
Additionally, you can use the Biome Brush to paint the terrain and change its color. To enable editing, use the portable edit tool and choose the "room" layer. Click on the table surface, and it should become paintable. You can also use the handheld editor to paint tables by selecting Edit Room and clicking on Edit All Terrain.
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Customising terrain
Customising the terrain in Rolling Line can be a fun and creative process, allowing you to build immersive landscapes for your trains to traverse. Here are some tips to help you get started:
Planning Your Terrain
Before you start painting, it's essential to plan out your terrain. Consider the overall layout and how you want your track to interact with the environment. Building the terrain first and then laying down your track can be a great approach, as it ensures your train line seamlessly blends with the scenery. Think about the types of terrain you want to include, such as mountains, valleys, or rivers, and how they will influence the path of your train track.
Using the Biome Brush
The Biome Brush is a crucial tool for painting the terrain in Rolling Line. To use it, enable editing mode by selecting the portable edit tool from your belt or the wall around the room. Choose the "room" layer, then click on the table surface to make it paintable. Sit the Biome Brush on the table and hover over the brush tool. Press 'E' to bring up a pop-up menu where you can select the props you want to use. Once you've made your selections, press 'E' again to close the menu, and you're ready to start painting.
Custom Terrain Pieces
Creating a custom drawer for your favourite terrain pieces can streamline the terrain-building process. You can use the flat pieced terrains first and incorporate the plateau pieces specifically set aside for track use. Some terrain pieces are flat on the underside; flipping them 180 degrees will give you a flat surface to work with. Building from the top down ensures your terrain fits your tracks perfectly, and any excess can remain hidden under the table or behind fascia/walls.
Terrain Generators
For more complex terrain generation, you can use terrain generators like Blender and World Machine. This process involves exporting your track layout and creating a heightmap, which you can then process and polish in the terrain generator software before bringing it back into Rolling Line. While terrain generators offer powerful capabilities, they can be complicated, and you may need to experiment to find the right approach for your specific needs.
Painting Tables
To paint the tables and give them a grass, sand, or water effect, enter a custom table room and click "Edit All Terrain." This will allow you to select your desired paint colour and texture to transform the appearance of your tables.
With these tips in mind, you're well on your way to becoming a master terrain customiser in Rolling Line! Remember to experiment, be creative, and don't be afraid to try out new techniques to bring your train world to life.
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Frequently asked questions
There are a few ways to paint the terrain in Rolling Line. One way is to use the Biome Brush: sit the brush on a table, hover over the brush tool and press 'E' to bring up a menu where you can select the props you want to use. Another way is to use the Edit Tool on your belt: choose the "room" layer, click on the table surface, and it should now be paintable. You can also use a handheld editor to select Edit Room, hold E for a larger radius while holding the left mouse button, then paint the table with one of the paints from the drawer.
To paint the tables in Rolling Line, you need to enable editing using the portable edit tool. Once editing is enabled, choose the "room" layer and click on the table surface. The table should now be paintable.
First, lay out the track and terrain in Rolling Line, then export and create a heightmap in Blender. Use this heightmap to generate terrain, then bring it back into Blender and finally back into Rolling Line.











































